I believe that you're a bit confused here.
OpenAL will make 3D FPS-style games easier to write. DirectSound might make
side scrollers easier to write, but it also is being phased out by Microsoft, so
in the long term using it is mpractical.
I just wanted to clear that up, in case there was confusion. My opinions
on this are already posted. OpenAL is a way forward.
shaun everiss writes:
> this all depends if you are gona develop more side scrolers.
> if so then I guess open al will have to do.
> if not then I'd have no issue with you going back to direct sound
> then just not making any more side scrolers.
> scrolers are cool but 3dfps is what I really like along with sim games.
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