Mainstream games don't rely strictly on sound to accurately convey important factors to the gamer. That's why the complaints. Tom is working on them, though, and I'll bet your life that he'll have a workable solution.

As for how difficult the game is to defeat, I like the challenge. I am finding the easy difficulty a challenge, but I don't consider myself a highly skilled gamer, either. Just as examples, I have never beaten SOD, Aliens in the Outback, or GTC. No complaining, though, because they have provided me hours of enjoyable challenging, yet frustrating fun, and isn't that their purpose?


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Shepherds are the best beasts!
----- Original Message ----- From: "clement chou" <chou.clem...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, October 09, 2010 2:38 AM
Subject: Re: [Audyssey] mota beta14 absolutely rocks!


There's a bit of pickiness. Games are suposed to be chalenging... not so easy you can finish it in the space of 20 minutes. The panning is something you need to get used to, you don't have it in mainstream games... why complain?

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