I'm on both sides of this panning issue fence. While I do agree with Thomas
that we should move ahead, I can see it from the point of a gamer who relies
on sound accuracy. If the old is better for us, we should stick with what
we rely on, which is the best and most accurate sound. But if this is not
cost effective from the standpoint of developers, we have to move on and,
unfortunately, deal with it. I say, let's see how the 3D sound performs.
Let's see how beta 15, with the added features works, especially with
targeting and sound cues.
---
Shepherds are the best beasts!
----- Original Message -----
From: "clement chou" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, October 09, 2010 9:58 PM
Subject: Re: [Audyssey] mota beta14 absolutely rocks!
I was responding to what Ben said, if I remember rightly... I'm sorry if I
offended you. I guess as a mainstream gamer I take that kind of thing for
granted. It just seems to me something not worth complaining about...
afterall, adaptation and moving forward is what this is all about. If we
have to sacrifice panning for newer and more up-to-date technology, then so
be it. Again, I'm sorry if I offended you or anyone else through my lack of
consideration.
----- Original Message -----
From: "Hayden Presley" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Saturday, October 09, 2010 6:37 PM
Subject: Re: [Audyssey] mota beta14 absolutely rocks!
Hi Clement,
I feel I must respond here. You said, " The panning is something you need
to
get used to, you don't have it in mainstream games... why complain?" Now,
reconsider what you've just said. That's like saying to a sighed person,
"I
know the video isn't good, and it's hard to position, but deal with
it...after all, they don't use it in Audio Games. Now the panning in
MOTA, I
will concur, isn't bad once you get used to it. However, that was not my
primary point for writing. Yes, there is little to no panning in
mainstream
games, but that is because they do not need that: however, we need some
kind
of panning to tell location on the screen. So the "it's not in mainstream
ames" excuse doesn't really always work here.
Best Regards,
Hayden
-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of clement chou
Sent: Saturday, October 09, 2010 2:38 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota beta14 absolutely rocks!
There's a bit of pickiness. Games are suposed to be chalenging... not so
easy you can finish it in the space of 20 minutes. The panning is
something
you need to get used to, you don't have it in mainstream games... why
complain?
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