I used to do the same with the original Prince of Persia. In fact once I get
more confident with BGT one of my projects is going to be to see if I can
create an audio only game in as close to the same style of the original
Prince of Persia as possible. That would include the spikes that shoot up
from the ground and of course those smashing jaws that would cut you in half
if you walked under them at the wrong time. And even back in those days
player death sound effects could be quite nasty. Getting killed by one of
those jaws was a prime example.
We are the Knights who saaaaay...Ni!
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, October 11, 2010 7:03 PM
Subject: Re: [Audyssey] using the sword in mota beta14
Hi Bryan,
Lol! Yeah, you got to love those spikes. I often end up landing on
those. Kind of fun doing that too. Sometimes I play the game just to
see how many different ways I can kill Angela Carter.
On 10/11/10, Bryan Peterson <[email protected]> wrote:
I certainly didn't have any trouble with that when I played a little
while
ago. Of course my adventure came to a rather nasty end when Angela
accidentally impaled herself on a spike. I don't know if I just had one
of
those rare occasions where I forgot to make sure my sword was put away
first
or just had a bit of bad luck, but that's what happened.
We are the Knights who saaaaay...Ni!
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to
[email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the
list,
please send E-mail to [email protected].
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].