Hey, I've a few suggestions for those that are good at developing games, which I'm not as I'm still working on learning the gaming code. I am wondering if anyone has thought of trying some sort of versions of the following in an audio format?
Mario Brothers game, the original since its probably the easiest you could still jump over the bad creatures and instead of stomping on them to kill them, shoot them, gain different weapons through different levels and accumulate points to gain extra lives. Collect coins/gold for points, jump lava pits, climb ladders, I don't know something like that checkers basic checkers on standard square board where each person tries to get to the other side of the board to get kinged and then they try to take out the opponents pieces to win my yong/majong I don't know how this is really spellt, but it's a tile game with numbers and symbols in colors that have to be matched or something, not to sure of the concept quite yet The last two might be good projects for kitchensink or spoonbill software games? trivial pursuit go around the board answering questions, but if you land on a pie wedge question you have to guess that right to get your pie wedge color and game continues until you fill your entire pie, can't remember 5 or 6 slices. Questions are random, but divided into categories like science, health, history and so on. Roll of dice determines how far your piece moves over the board. Could use the monopoly dice concept along with triva questions with multiple choice answers. Otholo similar to checkers in basic concept in a square board divided into squares. Each player has 32 pieces one person white, one black. Haven't played in a while, but I think object is to get all your pieces across to other side of board and turned over. backgammon another board game with round pieces to move across, but can't remember concept of this one, I think no dice though, so like checkers in that way. oregon trail remember the ole classroom game most of us probably played as kids, well that's the one. This probably could be done with a mix of text, sounds and action. Text for picking your equiptment and reading the panels of what happens along the trail. Sound for the nature, indians, guns shooting, horses and whatever else could make sound. Action by shooting the deer, turkeys and fishing. there was another one, but can't think of it right now. Anyway, thought I'd just mention these in case anyone's interested. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.