Hi, I actually have a copy of that one that runs under the Legacy notetakers from Blazie, though it seems to be impossible to shoot anything...either that, or I'm reaaallly slow.
Best Regards, Hayden -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: Sunday, October 17, 2010 3:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] for all developers, possible games to consider for the future? I must confess, I've never played it, but with all the talk about the game, i might see if I can dig out the doss version and see if I can get it to cooperate with xp the way games like fallthru do. beware the Grue! Dark. ----- Original Message ----- From: "Liam Erven" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Sunday, October 17, 2010 8:11 PM Subject: Re: [Audyssey] for all developers,possible games to consider for the future? > Oregon trail would be a ton ton ton of fun. > > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Chastity MORSE > Sent: Sunday, October 17, 2010 2:10 PM > To: Gamers Discussion list > Subject: [Audyssey] for all developers,possible games to consider for the > future? > > Hey, I've a few suggestions for those that are good at developing games, > which I'm not as I'm still working on learning the gaming code. > I am wondering if anyone has thought of trying some sort of versions of > the > following in an audio format? > > Mario Brothers game, the original since its probably the easiest you could > still jump over the bad creatures and instead of stomping on them to kill > them, shoot them, gain different weapons through different levels and > accumulate points to gain extra lives. Collect coins/gold for points, jump > lava pits, climb ladders, I don't know something like that > > checkers > basic checkers on standard square board where each person tries to get to > the other side of the board to get kinged and then they try to take out > the > opponents pieces to win > > my yong/majong > I don't know how this is really spellt, but it's a tile game with numbers > and symbols in colors that have to be matched or something, not to sure of > the concept quite yet > > The last two might be good projects for kitchensink or spoonbill software > games? > > trivial pursuit > go around the board answering questions, but if you land on a pie wedge > question you have to guess that right to get your pie wedge color and game > continues until you fill your entire pie, can't remember 5 or 6 slices. > Questions are random, but divided into categories like science, health, > history and so on. Roll of dice determines how far your piece moves over > the > board. Could use the monopoly dice concept along with triva questions with > multiple choice answers. > > Otholo > similar to checkers in basic concept in a square board divided into > squares. > Each player has 32 pieces one person white, one black. Haven't played in a > while, but I think object is to get all your pieces across to other side > of > board and turned over. > > backgammon > another board game with round pieces to move across, but can't remember > concept of this one, I think no dice though, so like checkers in that way. > > oregon trail > remember the ole classroom game most of us probably played as kids, well > that's the one. This probably could be done with a mix of text, sounds and > action. Text for picking your equiptment and reading the panels of what > happens along the trail. Sound for the nature, indians, guns shooting, > horses and whatever else could make sound. Action by shooting the deer, > turkeys and fishing. > > there was another one, but can't think of it right now. > Anyway, thought I'd just mention these in case anyone's interested. > --- > Gamers mailing list __ [email protected] If you want to leave the list, > send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
