Hi, Yeah, I'd have to put in a way to set a maximum jump so that regardless if you hold an arrow key down you couldn't jump over say a chasm like the one in room 9 on level 2 that is like 10 meters across. No human can jump that far and of course some restrictions would have to apply here.
On 11/4/10, Clement Chou <[email protected]> wrote: > But then if you do that, wouldn't it be all too easy to just hold > down the arrow key until you pass over the trap? Or are you going to > put in a maximum length for the jump? I guess more precise would mean > more work and now I think about it it does seem a bit more impractical. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
