Hi,

Yeah, I'd have to put in a way to set a maximum jump so that
regardless if you hold an arrow key down you couldn't jump over say a
chasm like the one in room 9 on level 2 that is like 10 meters across.
No human can jump that far and of course some restrictions would have
to apply here.

On 11/4/10, Clement Chou <[email protected]> wrote:
> But then if you do that, wouldn't it be all too easy to just hold
> down the arrow key until you pass over the trap? Or are you going to
> put in a maximum length for the jump? I guess more precise would mean
> more work and now I think about it it does seem a bit more impractical.
>
>
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