Hi, Ah, but that's where alternative methods come in handy. Remember the super large chasm in level 2 of MOTA?
There is no way you can jump it, but if you locate the hidden pressure switchg in the wall you can lower a drawbridge so you can simply walk across the chasm. This is why such impossible traps exists. You might not be able to defeat it by normal means, but there might be a way around it. On 11/4/10, Charles Rivard <woofer...@sbcglobal.net> wrote: > I totally agree with this. If a level is totally impossible to beat, it > should be lessened to the point at which a gamer really has to work to beat, > but it can be done. If nobody can jump the Grand Canyon, then the Grand > Canyon should not be one of the obstacles, so to speak. > > --- > Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.