Hi,

I also find the prices you have to pay redicolously high.
Question
Why does it have to be open source for them to ignore the fact that you 
made the game? What if you make it freeware?

Kevin

----- Original Message -----
From: Thomas Ward <thomasward1...@gmail.com>
To: Gamers Discussion list <gamers@audyssey.org>
Date: Wed, 1 Dec 2010 11:57:58 -0500
Subject: Re: [Audyssey] star wars

> Hi Josh,
> 
> Based on my personal experience calling Lucas Film, Lucas Arts, etc
> about licensing the Star Wars trademark commercially is a lost cause.
> We are quite frankly beneath them, and unless you have a company like
> Hasbro or Activision behind you they aren't even going to give you the
> time of day. Our only choice is to create free open source games, and
> hope they ignore us.
> 
>  In fact, that's pretty much what I will do as soon as MOTA is
> complete. I've decided to eventually make accesssible remakes of Star
> Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi
> Outcast simply because I loved those games and Lucas can go jump in a
> river. I shouldn't have to put my own enjoyment and happiness aside
> because some greedy fortune 500 company doesn't want to be reasonable
> and share the Star Wars trademark or accessible games with a minority
> group who can't see to play their official games.
> 
> On 12/1/10, Josh Kennedy <jkenn...@gmail.com> wrote:
> > Hi
> >
> > so what exactly happened to lite-tech-interactive? is there a 1-800
> > number for lucas arts that anybody knows of? oh my if I only were a
> > programmer I would make star wars games, put them out as free open
> > source and just ignore lucas arts stupid cease and desist letters. dumb
> > old sue happy winey copyright happy company! well maybe when bgt comes
> > out I'll test my luck with lucas arts put out some free open source star
> > wars games and see what happens.
> >
> > Josh
> >
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