weird.
on that note I find if I turn on the antistutter performance tweak the sounds don't clip on my realtech.


Yes I ran the slimdx runtime file and it did not help at all. I have windows
7 and I am running that 3.5 at least.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Alfredo
Sent: Monday, December 06, 2010 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] HELP WITH TDV PLEASE

On 12/5/2010 9:31 PM, Mike Maslo wrote:
> Hi all:
>
>
>
> Below is a error I got when I installed and tried to run tdv as a demo. I
> was unable to launch the game at all. Any suggestions or help would be
> appreciated.
>
>
>
> Error log, created with build version 1.1.3991.34017:
>
> Error base exception: System.BadImageFormatException: Could not load file
or
> assembly 'SlimDX, Version=2.0.9.42, Culture=neutral,
> PublicKeyToken=b1b0c32fd1ffe4f9' or one of its dependencies. The module
was
> expected to contain an assembly manifest.
>
> File name: 'SlimDX, Version=2.0.9.42, Culture=neutral,
> PublicKeyToken=b1b0c32fd1ffe4f9'
>
>     at BPCSharedComponent.ExtendedAudio.DSound..cctor()
>
>
>
> WRN: Assembly binding logging is turned OFF.
>
> To enable assembly bind failure logging, set the registry value
> [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
>
> Note: There is some performance penalty associated with assembly bind
> failure logging.
>
> To turn this feature off, remove the registry value
> [HKLM\Software\Microsoft\Fusion!EnableLog].
>
>
>
> Error Description: The type initializer for
> 'BPCSharedComponent.ExtendedAudio.DSound' threw an exception.
>
> Stack trace:    at
BPCSharedComponent.ExtendedAudio.DSound.initialize(IntPtr
> handle, Boolean m)
>
>     at TDV.GUI..ctor()
>
>     at TDV.Common.Main(String[] args)
>
> ---
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>
>
> Hello,
Have you downloaded the slimDX files? That is what is missing. You may
need to make sure you are running microsoft.net framework 3.5.
HTH

--
Alfredo C.
Skype: Casta947
Twitter: Casta94
Facebok: http://www.facebook.com/TheAudioGamer


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