Oh, I'm pretty certain you could create something like TDV with the
BGT Engine. You need to remember that BGT's primary roll is to handle
the low-level end of game programming like input, audio, speech,
networking, etc wrapped by a powerful scripting language. Beyond that
what you create with BGT is completely up to you. If you want to crank
out a 2d side-scroller like MOTA that is easy enough with BGT.
However, you could create TDV and other games like it just as well. It
really comes down to personal skill and how much money you have to
spend on acting, music, and sounds.
On 12/27/10, Bryan Peterson <bpeterson2...@cableone.net> wrote:
> That would come in handy, especially for a game like TDV. I wonder if BGT
> will ever be able to develop something like that. Then again, considering
> the types of games that have already been developed using it I'm not
> We are the Knights who saaaaay...Ni!
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