Anyone here have the expertise/experience required to make a game in the
vain of ADOM? Entombed is all well and good, but it's just not the same
feeling. You don't have multiple dungeons with their own properties and
specialized rooms and room flags, a road / wilderness system to access the
multitude of towns and dungeons, a deity system, turn-by-turn combat with
mobiles that can actually move, attack, retreat, etc. I'd love to code such
a game myself, but I do know my limits, and that's math. Such a game would
require way too much math.
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