Hi Shaun and all.

I actually have the lua development stuff installed on this computer and
have toyed with the idea of learning it to the point that I have found an
online edition of a book that is supposed to teach it to you, but have not
actually done much more than that yet.  I used to do some programming years
ago and every once in a while I get in a state of mind where I think about
getting back into it but so far I haven't.  Other things in life usually
come up first and take priority of what spare time I have.  I'm actually
considering learning java with the end goal of doing some apps for Android
which is what runs on my phone.  There are some things that I want it to do
that are currently inaccessible and no one has come up with an app for, so I
figure if I want it I may have to do it myself eventually.  Don't know how
far I will get with that but we'll see.

Regards,

Tom

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Thursday, January 13, 2011 2:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] accessible imulaters


well if you care to learn the lua script or care to fiddle with 
scripting you probably can make a program to handle this I am 
investigating doing scripting as a semi job.
There are a few things that need it right now like the getright check 
version dialog.
At 06:48 a.m. 14/01/2011, you wrote:
>I would add to this that if you try to bring Stella up by itself, e.g. 
>without employing the command prompt to automatically load a game or 
>otherwise having it load a game, the menus and dialogs within Stella 
>appear to be completely inaccessible at least with Hal, NVDA and Window 
>Eyes.  What this means is that you are going to have a very hard time 
>setting up a joystick for instance instead of the keyboard to play 
>games.  There may be some way around this however I have not found one 
>yet.  If there isn't then you will need sighted assistance in order to 
>configure the program to use a controler.  Nonetheless, Stella is an 
>excellent alternative if you wish to play your old 2600 games and you 
>either don't have a console or don't want to bother hooking one up.  
>I've got two of them actually but neither is hooked up right now so 
>Stella is very convenient.
>
>Hope this Helps.
>
>Tom
>
>-----Original Message-----
>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>On Behalf Of Thomas Ward
>Sent: Tuesday, January 11, 2011 6:46 PM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] accessible imulaters
>
>
>Hi Troy,
>
>You'll have to get a little more specific. There are all kinds of game 
>emulators out there. Two that are right off the top of my head is 
>Stella for Atari 2600 games and SNES 9x for Super NES games they are 
>completely different emulators for different types of games. Add to 
>that I really need to know your definition of "accessible" in this 
>case.
>
>For example, with an emulator like Stella I can open a command prompt 
>and type "stella spcinvad.bin" which would load Space Invaders in 
>Stella for Windows/Linux. Although, I can use Stella that doesn't make 
>the games "accessible" just because they were never designed to be 
>played by the blind. Playing Space Invaders on a PC with Stella is 
>little different than playing it on a console accessibility wise. So if 
>your definition is can we use emulators like Stella the answer is 
>"yes." If you mean can we play the games in an accessible format the 
>answer is "no."
>
>
>On 1/11/11, Troy Sullivan <troysulliva...@gmail.com> wrote:
> > Hi all,
> > does anyone know if an imulator is accessible?
> > Thanks,
> > Troy
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