Hi Phil, Phil wrote:
I am not sure why you can not have random monsters and specific monsters. In the Sarah game, I decide which monsters show up on each level and how many of them. Then I also adjust the number and type plus adjusting their capabilities before the level starts depending on your difficulty setting. My reply: Two reasons. To begin with I never wrote the game or game engine specifically with random items and monsters in mind. That was added well after the game and engine was in development. For one thing, instead of randomly placing items at the start of the level as you do in Sarah everything is randomly created right on the spot. If you leave room 1 and enter room 2 it automatically randomly places a monster and/or items in the room at the same time. As a result I can't limit the number of items, monsters, or anything else because all of this needs to be handled before the level starts not after. It's a pretty poor design and I know it. As I said, it was suppose to be a quick fix not a long term solution. This poor design is the cause of various other problems with the game. One, I can't limit the number of items or monsters per level. Two, you can't hear items as soon as you open the door because they aren't there until you actually enter the room. Third if you save and reload from your checkpoint everything will be totally different making it easier or harder than it would have been before just because not all of the rooms were filled with items and enemies. Of course, all of these issues can be fixed. However, what it takes is ripping out the temp random code and creating a better solution. This will take time to do, and if I'm going to rewrite the random monster/item code to do it right I want to be sure this is a serious issue for people or not. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.