Hi, Does VB6 even incorporate classes? Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Yohandy Sent: Saturday, February 05, 2011 10:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview awesome preview! one thing I'd actually prefer is if the clocks also gave you boost time. perhaps a clock could give you like an extra 3 to 5 seconds as opposed to the usual second? what do you guys think? ----- Original Message ----- From: "Liam Erven" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Thursday, February 03, 2011 10:31 AM Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview > The reason I don't have it wait to finish saying sending score was both > for > speed and to kind of show off how fast the process is. > Yes. I've rewritten it using BGT, and I'm honestly glad I did. There are > so > many things I did better such as classes and stuff that vb made trickyer. > > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Kai > Sent: Thursday, February 03, 2011 7:13 AM > To: [email protected]; Gamers Discussion list > Subject: Re: [Audyssey] Super Egg Hunt 1.3 Preview > > "More of an amateur recording than a professional one." > I'm sure such considerations weren't exactly at the top of his to-do list. > it was intended as an informal demonstration, not a professional > presentation. And honestly, if he's not getting paid to produce the > preview > for a game which he's offering gratis, why does it matter whether or not > the > recording was "amateur" or "professional"? > > Back to relevancy: > The preview was indeed amusing, and nicely demonstrates the capabilities > of > the upcoming release. The update concept is also a neat addition. > > Small point, but for fluency's sake, you might make the game wait to > finish > saying sending score, even if it doesn't take that long. Of course, others > would probably prefer speed rather than verbosity. > > Point of curiosity: Did you rewrite Super Egg Hunt with BGT? I seem to > remember you having mentioned something to this effect. If so, was it > actually easier than with the old code? > > Kai > > > --- > Gamers mailing list __ [email protected] If you want to leave the list, > send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
