It could certainly be redone, but I have a number of other things on my
plate righ tnow so that really just doesn't have high priority.
 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Wednesday, March 30, 2011 1:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Official statement was RE: Super Shot

Hi Liam could it be re-done in BGT, would that make coding easier?
----- Original Message -----
From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, March 30, 2011 5:58 PM
Subject: [Audyssey] Official statement was RE: Super Shot


> Ok.  So. It's like thhis.  Years back in that big crash I lost a bunch of
> source code. One piece of code I lost was Super Shot.  The game had some
> outstanding issues that I couldn't fix.  It was also a game I had 
> programmed
> 8 years ago.  So I'm not able to support it.  Realize that I can't 
> generate
> unlock codes for it and have pulled it down for this reason.  If you want 
> to
> play it you are more than welcome to, but I will not support it in any way
> shape or form.
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Thomas Ward
> Sent: Wednesday, March 30, 2011 11:03 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Super Shot
>
> Hi Liam,
>
>
> A couple of days ago Nicol uploaded a copy of Supershot and posted it to 
> the
> list do to a few requests for it. Now, of course everyone wants unlock 
> codes
> etc since it doesn't appear to be available from LWorks.net. I don't think
> people are aware of why you took it down so you might want to make a 
> public
> statement on how you want us to handle that particular game.
>
> Cheers!
>
>
> On 3/29/11, Liam Erven <liamer...@gmail.com> wrote:
>> So I haven't been around on the list for a few days. is there a reason
>> I'm getting a ton of emails from list members asking for Super shot
>> unlock codes?  or have I just been missing something somewhere.
>>
>>
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