No, just people in general, seeing as so many seem to lack it.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 03 April 2011 02:53
To: Gamers Discussion list
Subject: Re: [Audyssey] VIP Mud

Um... excuse us here for thinking that just because a mud itself 
updates, that does not mean the client has to update as well. All the 
features of the mud itself come from the server, not from the client. 
The client is simply a fancy way of accessing that same server. And I 
hope that comment about common sense was not directed personally at me...

At 04:46 PM 02/04/2011, you wrote:
>Well someone is lacking serious common sense.
>
>-----Original Message-----
>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>Behalf Of Clement Chou
>Sent: 03 April 2011 01:44
>To: Gamers Discussion list
>Subject: Re: [Audyssey] VIP Mud
>
>Keep in mind that most mud-client developers, notall, are cimputer
>people who work on the computer day and night. And most of them are
>pretty big companies... and just because muds change and update
>frequently, that does not mean the mud client itself needs to be
>updated to catch up.
>
>At 03:21 PM 02/04/2011, you wrote:
> >Well that's what most of the free client developers do. If not every few
> >months, then at least more frequently than they are doing so. This! Is!
A!
> >Mud! Client! Here! It! Needs! Regularly! And! Constantly! Updating! Get
it?
> >Muds don't only change every few years, they change and are being updated
> >all the time, and so should the clients to use with them.
> >
> >-----Original Message-----
> >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> >Behalf Of Thomas Ward
> >Sent: 02 April 2011 17:38
> >To: Gamers Discussion list
> >Subject: Re: [Audyssey] VIP Mud
> >
> >Hi,
> >
> >Not true. GMA is still very much active. It is true that they are
> >usually pretty quiet in between releases, but they consistantly
> >release a new product or update on a 18 month to 24 month release
> >schedule.  Since 2006 there has been Shades of Doom 1.2, VIP Mud in
> >2008, and finally Time of Conflict in 2010. I wouldn't say they
> >haven't released anything in years since that's not true. If you are
> >expecting releases every few months or something then you have an
> >extremely unrealistic view of software development, game development
> >in particular, as the kinds of games GMA regularly produces take a
> >long time to create. I should know since I'm writing games with
> >similar quality and features myself.
> >
> >Cheers!
> >
> >
> >On 4/2/11, burakyuksek <burakyuksek...@gmail.com> wrote:
> > > Hi,
> > > As a lot of developers, I think, GMA games dead too. Because they
aren't
> > > developing anything for years.
> > > sevgiler saygilar
> >
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