Hi,
I'd like a storyline myself. Ok, so we got kidnapped and we have to escape?
Great. So how did you get to this "water of death"? How did you get to a
forest? How did the boss take me to his building? And how in the world did
the enemy setup all these traps everywhere/ Oh...and the big question now.
How in the heck do you put pits in the middle of water. I'd call that a
vortex.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Monday, April 04, 2011 6:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] battle zone

MOTA is what I would consider more reasonably challenging. Like I said I'm 
not saying ZBattle Zone is entirely too hard, but there are definite balance

issues that make things harder than they need to be.
We are the Knights who saaaaay...Ni!
----- Original Message ----- 
From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'The Addictor'" <kenwdow...@neo.rr.com>; "'Gamers Discussion list'" 
<gamers@audyssey.org>
Sent: Monday, April 04, 2011 4:59 PM
Subject: Re: [Audyssey] battle zone


> Hi,
> MOTA? In my opinion MOTA is far! Easier than this. Yohandy, how far have 
> you
> gotten?
>
> Best Regards,
> Hayden
>
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of The Addictor
> Sent: Monday, April 04, 2011 3:06 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] battle zone
>
> What?  Another recording?  Are you going to use the cheats first too?  LOL
> Ken Downey
> The Addictor
> www.TheAddictor.com
>
> ----- Original Message ----- 
> From: "Yohandy" <yohand...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, April 04, 2011 12:28 AM
> Subject: Re: [Audyssey] battle zone
>
>
>> no need. that'll take a long time to kill him that way. guys just use the
>> sword and he'll be dead in a matter of seconds. You know, I think I need
>> to make a recording. It's crazy the amount of people that are having
>> issues with this game. I find something like MOTA much more difficult and
>> challenging.
>>
>>
>> ----- Original Message ----- 
>> From: "Ryan Strunk" <ryan.str...@gmail.com>
>> To: "'Gamers Discussion list'" <gamers@audyssey.org>
>> Sent: Sunday, April 03, 2011 2:23 PM
>> Subject: Re: [Audyssey] battle zone
>>
>>
>>> S
>>> P
>>> O
>>> I
>>> L
>>> E
>>> R
>>> S
>>> P
>>> A
>>> C
>>> E
>>> Try using traps.
>>>
>>> -----Original Message-----
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>> On
>>> Behalf Of Hayden Presley
>>> Sent: Sunday, April 03, 2011 1:21 PM
>>> To: 'Gamers Discussion list'
>>> Subject: Re: [Audyssey] battle zone
>>>
>>> Hi Thomas,
>>> Yep. The first boss, for instance. The way it works is you walk up to
>>> him,
>>> and just pound your spacebar while he blasts you to pieces with his gun.
>>> It
>>> gets very difficult to jump away from him. The one thing I really liked
>>> was
>>> his second boss; I do think he did an ok job with that one.
>>>
>>> Best Regards,
>>> Hayden
>>>
>>>
>>> -----Original Message-----
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>> On
>>> Behalf Of Thomas Ward
>>> Sent: Sunday, April 03, 2011 12:40 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] battle zone
>>>
>>> Hi Clement,
>>>
>>> Yes, I happen to agree with you. I love a challenging game as well as 
>>> the
>>> next person, maybe more so in some cases, but I really can't get into
>>> Battlezone for that exact reason. It is not merely challenging some 
>>> feets
>>> are just down right impossible, and I think various things are overly
>>> unbalanced with the combat etc. I chuck most of this up to the
>>> inexperience
>>> of the game developer who has a lot to learn as far as balancing game
>>> play
>>> and challenge.
>>>
>>> On 4/3/11, Clement Chou <chou.clem...@gmail.com> wrote:
>>>> Right. That I did know about. But I think in this case regular enemies
>>>> are the problem. And 4 enemies of that type going against you like
>>>> that is something that I see as probably a bit unbalanced.
>>>> grins. Odds of killing all four without getting a fatal hit are pretty
>>>> slim then, don't you think?
>>>
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