The lever in room 15 unlocks the exit to level 2. If you don't pull it
that door will remain locked until you pull it.
On 4/10/11, The Addictor <kenwdow...@neo.rr.com> wrote:
> Heck, I just thought you had to wait a few hours for the potion to work lol.
> Thought Tom was going for realism or something.
> Also, if you hold down ctrl shift plus an arrow, she jumps traps--no matter
> how far away you are when you start doing it. For example, in the very
> first room where the fire pit is, you just hold down ctrl shift and, though
> you're a good thirty steps away, she just runs and jumps it. You could put
> a limit of how many steps she'd have to go b efore the jump routine wouldn't
> work, or make her weaker and weaker as she runs, due to oxygen depreivation.
> I find I don't even have to listen for fire pits--just keep those buttons
> held down and she jumps them no problem. (Of course, sometimes I get a
> nasty surprise when she finds something she can't jump over.)
> Also, what does the lever in room 15 do? It doesn't seem to make anything
> happen. I only ask cuz I'm already on level 2.
> Ken Downey
> The Addictor
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