As I'm someone also looking for a cross-platform version of the game
may I ask what APIs you are using etc? I might be able to help you get
Linux compatibility going here since I have Python 2.6 and PyGame
installed on this system. I also have FMOD Ex installed, but I don't
have PySonic installed since I couldn't get it to compile on Linux for
some reason. In addition, I have SFML and PySFML installed. I also
have PyTTS installed for direct text to speech using Python 2.6. That
pretty much covers most of the cross-platform libraries you might be
using. If you need any help I'd be more than willing to see this
project become a cross-platform capable version. Lord knows we don't
have enough of those. Since you have decided on Python, which is very
cross-platform compatible, I say go for it.
On 4/24/11, Ryan Strunk <ryan.str...@gmail.com> wrote:
> Hey Will,
> Short answer: I don't know.
> Long answer: I hope to make it available for Mac, but it will depend on the
> flexibility of the library I am using. If it turns out this library doesn't
> support Mac OS, I can see about adding support for it. The problem is that I
> started developing the game with the tools that I had available at the time,
> and I didn't take something like cross-platform performance in mind. I just
> wanted to punch something.
> I'll keep you posted, though.
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