Well, yes a person can certainly do cross-platform programming with
Python, but only if the developer designs his/her game that way. There
are a number of modules/APIs that are operating system specific such
as various wrappers for the Win32 API, MS Sapi, etc that would
definitely blow any chance at a cross-platform product. It just
depends on how the program is designed.

For instance, lets talk about using a simple game timer. there are a
few different ways to acomplish this. You could use the timers found
in PyGame which are cross-platform, but if you created a system timer
using the Windows kernel module then it wouldn't be. It is little
things like that which makes or breaks cross-platform compatibility.

On 4/24/11, Orin <orin8...@gmail.com> wrote:
> It shouldn't be, as I believe you can cross platform program with Python.
> Orin
> orin8...@gmail.com
> Twitter: http://www.twitter.com/orinks
> Skype: orin1112

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