Hi, Well, yes a person can certainly do cross-platform programming with Python, but only if the developer designs his/her game that way. There are a number of modules/APIs that are operating system specific such as various wrappers for the Win32 API, MS Sapi, etc that would definitely blow any chance at a cross-platform product. It just depends on how the program is designed.
For instance, lets talk about using a simple game timer. there are a few different ways to acomplish this. You could use the timers found in PyGame which are cross-platform, but if you created a system timer using the Windows kernel module then it wouldn't be. It is little things like that which makes or breaks cross-platform compatibility. On 4/24/11, Orin <[email protected]> wrote: > It shouldn't be, as I believe you can cross platform program with Python. > Orin > [email protected] > Twitter: http://www.twitter.com/orinks > Skype: orin1112 > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
