I am looking for a way to protect Phrase Madness the way GMA games protects 
their stuff.  Does anybody know it's done?  I thought of generating a random 
number and putting it in the registry, then writing an algorithm to combine the 
number with a name to get a key, but it seems people could easily find the 
number and share it with friends.  In all, a pretty weak protection system.  
Any thoughts?Ken Downey
The Addictor
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