Hi Ken, Well, there are a number of methods for adding product security to a game or similar product and it all depends on how fanatical you are about anti-piracy schemes. If you want to do something like GMA does they base the product key off the CPU and other hardware in the physical machine which than can be converted into a hardware specific product key.
That said, I personally hate this type of product security scheme for the fact if you ever buy a new computer you have to get a new license key, if something like a motherboard or CPU needs replaced you have to get a new license key, and as a developer you will find you'll have to replace those keys rather frequently for those reasons. To top it all off its not as secure as its cracked up to be. Sure it will keep the legal and inexperienced crackers away, but someone who is determined enough will always bypass the security. I've already heard of cracked/pirated copies of Shades of Doom, Tank Commander, etc floating around the net so there is someone out there who already knows how to bypass that security. In the more general Mmarket Windows Vista was suppose to shipt with an all new anti-piracy scheme that was suppose to be nearly unbreakable so Microsoft said. A week after Vista hit shelves there were a number of pirated copies and quick and easy cracks available. Bottom line hardware based security doesn't work, and it just adds mor time, trouble, and expense for the developer and legal customer alike. Cheers! On 4/27/11, The Addictor <kenwdow...@neo.rr.com> wrote: > I am looking for a way to protect Phrase Madness the way GMA games protects > their stuff. Does anybody know it's done? I thought of generating a random > number and putting it in the registry, then writing an algorithm to combine > the number with a name to get a key, but it seems people could easily find > the number and share it with friends. In all, a pretty weak protection > system. Any thoughts?Ken Downey > The Addictor > www.TheAddictor.com > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.