We could do the launching part, most of it is automated anyway.
In orbit sim which I played with a friend, you need to close all
doors, power up all systems, check it all works, load fuel, then push
the launch key and the computer does all the rest.
In fact in actual launch the crew doesn't have to do much its all
controled by ground systems at least till you get in orbit and need
to call out bits to the radil.
Landing on earth, maybe docking and undocking and burns are all we need to do.
And to be honest unless something goes wrong its not that bad.
Space walking after flying the shuttle to the station that could be
interesting.
there could be challenges, Obviously the game can't continue for
actual realtime gameplay, but things like staying in the airlock so
you are aclimitised for a spaciffic time, the fact you could float
away, catch something ripp your suit, drop bags, radios, etc.
Get hands jammed in equipment and other things, could be interesting
to say the least.
I have listened to spacwalks and they deffinately sound quite complex.
NOt to mention living on the station, eating food, moving round and
doing excercise, sleeping, working with robotics, experiments and other things.
All are chalenging.
At 10:13 a.m. 8/05/2011, you wrote:
I for one agree with you Imbar.
Now where oh where is that space shuttle simulator?
I hope someone makes me eat my words on the following.
I don't think that we could do the launching part.
But there ought to be a way via the keyboard and or a USB controller where
we could
Orbit, dock and undock with the International space station, perform the
reentry procedures and land as realistically as possible.
I know that the program that the Astronauts use to practice with is called
PILOT.
I don't remember what it stands for though.
So far for a airplane simulator,
The best around is Three D Velocity.
For the Civilian side of the flying coin.
I'm not going to offer a recommendation.
Ron who knows with his interests, if he were sighted he knows that he'd have
a career in the air and hopefully would have earned his 1,000 hour
certification for either a space shuttle commander (CDR) or a space shuttle
pilot (PLT)/
Ron Kolesar
[email protected]
--------------------------------------------------
From: "Imbar Golt" <[email protected]>
Sent: Saturday, May 07, 2011 4:23 PM
To: "Gamers Discussion list" <[email protected]>
Subject: Re: [Audyssey] Space sims?
> What is wrong with wanting to learn to fly a plane, drive a car or a train
> or fly a spaceship without combat involved? Blind people cannot do these
> things in real life so the next best thing for me at least are the sims.
>
>
> Ms Imbar Golt
> [email protected]
> ----- Original Message -----
> From: "shaun everiss" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, May 07, 2011 11:15 PM
> Subject: Re: [Audyssey] Space sims?
>
>
>> what would be the point to not shooting.
>> Seriously, shooting or at least some stratogy is needed.
>> If you mean just fly round in the air doing not that much then get a
>> sighted person to play orbit sim with you.
>> Play for 30 minutes, then fall assleap.
>> Its real boring.
>> ON the other hand, this is all rather general and one sieded.
>> At 08:04 a.m. 8/05/2011, you wrote:
>>>Hi,
>>>
>>>Are there any spaceship sims without shooting any aliens?
>>>
>>>Thanks,
>>>
>>>Imbar
>>>Ms Imbar Golt
>>>[email protected]
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>>
>>
>>
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