I have all of Richards Dos games. I bought them when I first bought my
first windows machine in late 1997 I guess it was. Those were my first Dos
games. Before that I had been using Mac Machines and before that I owned
the Eureka A4. I don't know if Richard is still on the net but I ran in to
him a few years ago on one of the chat sites like for the people or one of
those type sites. He's a real nice guy.
*********** REPLY SEPARATOR ***********
On 5/13/2011 at 8:52 AM dark wrote:
>Ah Phil, it actually sounds like the version I have is older, sinse there
>no accellerate or force field option.
>As I said, maybe someone can contact this chap about redistribution.
>Beware the grue!
>----- Original Message -----
>From: "Phil Vlasak" <p...@pcsgames.net>
>To: "Gamers Discussion list" <firstname.lastname@example.org>
>Sent: Friday, May 13, 2011 12:30 AM
>Subject: Re: [Audyssey] Destenation mars
>> Hi Folks,
>> I found my copy of
>> DESTINATION MARS
>> Version 2.1
>> Copyright 1990, 91, 93 by Richard L. De Steno
>> 20 Meadowbrook Road
>> Short Hills, New Jersey 07078
>> Phone: 201-379-7471
>> Copying of this program is prohibited except
>> for the personal use of the purchaser!
>> * INSTRUCTIONS FOR DESTINATION MARS *
>> by Richard L. De Steno
>> Destination Mars is a game that presents you with the challenge
>> successfully travelling from Earth to Mars. You must avoid such
>> dangers as
>> excessive damage to your ship, running out of fuel, being vaporized
>> by space
>> aliens, crashing your ship, and others.
>> You begin the game by placing the game diskette in your default
>> drive and
>> entering the word MARS. After the opening announcement, you will be
>> asked if
>> you want sound effects. Simply press the letter Y if you do want
>> sound effects
>> or the letter N if you would rather play the game without sound
>> effects. Do
>> not press the ENTER key at any time in the game after making a
>> choice that asks
>> for a letter. However, number entries do require a press of the
>> ENTER key.
>> Next, you are instructed to press the letter B to blast off. If you
>> blast off
>> successfully, you will begin the thirty five million mile trip to
>> You travel by spinning the cosmic wheel, which is done by pressing
>> ENTER key. This produces a number from 1 to 10. Your ship then
>> travels two
>> hundred thousand miles times this number. For example, if you spin
>> a 6,
>> travel one million, two hundred thousand miles toward Mars on that
>> spin of the
>> wheel. Press S at the cosmic wheel prompt to toggle sound on and off.
>> Each spin of the cosmic wheel presents you with a situation.
>> Most of the
>> situations require you to make a choice. You will be prompted in
>> such cases
>> to press A - B - E - F - R - N or H. These options mean the
>> A is for accelerating -
>> B is to use your force field barrier -
>> E is for taking evasive action -
>> F is for firing your phasers -
>> R is for making repairs -
>> N is for taking no action.
>> H is to get help if you forget these definitions.
>> You may exit the game whenever you are directed to spin the
>> cosmic wheel,
>> simply press the ESCAPE key or CTRL-C. You may also exit at any of
>> preliminary prompts at the beginning of the program.
>> Most of the prompts in the game are self-explanatory and need no
>> elaboration. There are numerous ways that you may be prevented from
>> reaching Mars. You undoubtedly will experience them as you attempt
>> to reach
>> your destination. There are some surprises in store for you in this
>> Note that you use ten units of fuel with each spin of the cosmic
>> Also, keep in mind that each instance of damage to your ship must be
>> If you go too fast, you may enter a time warp. Here is a hint:
>> astute player will escape the time warp on the first attempt.
>> You may freeze the game at the prompt to spin the cosmic wheel by
>> pressing F and entering a file name. To resume the frozen game, enter
>> the file name with MARS, like this: "MARS FILENAME".
>> There are other programs available from Richard De Steno. Check the
>> README.DOC file provided with this program, or contact him for info
>> Richard De Steno, 20 Meadowbrook Road, Short Hills, NJ 07078.
>> Phone: 201-379-7471.
>> HAVE FUN! -- August 1991
>> Gamers mailing list __ Gamers@audyssey.org
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>> please send E-mail to gamers-ow...@audyssey.org.
>Gamers mailing list __ Gamers@audyssey.org
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