I have all of Richards Dos games. I bought them when I first bought my first windows machine in late 1997 I guess it was. Those were my first Dos games. Before that I had been using Mac Machines and before that I owned the Eureka A4. I don't know if Richard is still on the net but I ran in to him a few years ago on one of the chat sites like for the people or one of those type sites. He's a real nice guy.
*********** REPLY SEPARATOR *********** On 5/13/2011 at 8:52 AM dark wrote: >Ah Phil, it actually sounds like the version I have is older, sinse there >is >no accellerate or force field option. > >As I said, maybe someone can contact this chap about redistribution. > >Beware the grue! > >Dark. >----- Original Message ----- >From: "Phil Vlasak" <[email protected]> >To: "Gamers Discussion list" <[email protected]> >Sent: Friday, May 13, 2011 12:30 AM >Subject: Re: [Audyssey] Destenation mars > > >> Hi Folks, >> I found my copy of >> DESTINATION MARS >> Version 2.1 >> Copyright 1990, 91, 93 by Richard L. De Steno >> 20 Meadowbrook Road >> Short Hills, New Jersey 07078 >> Phone: 201-379-7471 >> Copying of this program is prohibited except >> for the personal use of the purchaser! >> * INSTRUCTIONS FOR DESTINATION MARS * >> by Richard L. De Steno >> Destination Mars is a game that presents you with the challenge >> of >> successfully travelling from Earth to Mars. You must avoid such >> dangers as >> excessive damage to your ship, running out of fuel, being vaporized >> by space >> aliens, crashing your ship, and others. >> You begin the game by placing the game diskette in your default >> drive and >> entering the word MARS. After the opening announcement, you will be >> asked if >> you want sound effects. Simply press the letter Y if you do want >> sound effects >> or the letter N if you would rather play the game without sound >> effects. Do >> not press the ENTER key at any time in the game after making a >> choice that asks >> for a letter. However, number entries do require a press of the >> ENTER key. >> Next, you are instructed to press the letter B to blast off. If you >> blast off >> successfully, you will begin the thirty five million mile trip to >> Mars. >> You travel by spinning the cosmic wheel, which is done by pressing >> the >> ENTER key. This produces a number from 1 to 10. Your ship then >> travels two >> hundred thousand miles times this number. For example, if you spin >> a 6, >> you >> travel one million, two hundred thousand miles toward Mars on that >> spin of the >> wheel. Press S at the cosmic wheel prompt to toggle sound on and off. >> Each spin of the cosmic wheel presents you with a situation. >> Most of the >> situations require you to make a choice. You will be prompted in >> such cases >> to press A - B - E - F - R - N or H. These options mean the >> following: >> A is for accelerating - >> B is to use your force field barrier - >> E is for taking evasive action - >> F is for firing your phasers - >> R is for making repairs - >> N is for taking no action. >> H is to get help if you forget these definitions. >> You may exit the game whenever you are directed to spin the >> cosmic wheel, >> simply press the ESCAPE key or CTRL-C. You may also exit at any of >> the >> preliminary prompts at the beginning of the program. >> Most of the prompts in the game are self-explanatory and need no >> elaboration. There are numerous ways that you may be prevented from >> reaching Mars. You undoubtedly will experience them as you attempt >> to reach >> your destination. There are some surprises in store for you in this >> regard. >> Note that you use ten units of fuel with each spin of the cosmic >> wheel. >> Also, keep in mind that each instance of damage to your ship must be >> repaired. >> If you go too fast, you may enter a time warp. Here is a hint: >> the >> astute player will escape the time warp on the first attempt. >> You may freeze the game at the prompt to spin the cosmic wheel by >> pressing F and entering a file name. To resume the frozen game, enter >> the file name with MARS, like this: "MARS FILENAME". >> >> There are other programs available from Richard De Steno. Check the >> README.DOC file provided with this program, or contact him for info >> at: >> Richard De Steno, 20 Meadowbrook Road, Short Hills, NJ 07078. >> Phone: 201-379-7471. >> HAVE FUN! -- August 1991 >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to >[email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected]. For The Best In music Please Listen to the Legend. http://legend-oldies.com Please feel free to follow me on Twitter http://twitter.com/djc500 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
