Yeah, exactly. That's actually the big reason I liked Panzers in North
Africa. It was both a strategy game, but also had some fairly
realistic statistics etc in it. In World War II The U.S. and British
forces got a major hammering from the German Panzers.  If  you
attempted a frontal assault odds were you'd end up dead as the armour
in front was tough enough to repell most of our guns. The one and only
weakness on the panzer was he armour on the rear was thin and light
attack tanks like the M4 could hit them from behind and put the Panzer
out of action. It really came down to speed verses raw strength. If
your M4 got hit by a shell from the 80 inch guns from a Panzer you
were scrap.


On 5/23/11, Pitermach <piterm...@gmail.com> wrote:
> you could say the same thing about gtc vs panzers in north africa. Ok, both
> have tanks... both you shoot in... in both you have ammo... but they are
> different enough. GTC is purely fictional while panzers actually relies on
> actual tank data of WW2, like gun range, armour, and maximum speed. -----

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