Version 1.2b has just been posted. I saw several people on multiplayer when
the server was switched over, so I'd imagine they'll all be here soon to grab
the new version.
Among many little fixes, I have finally squashed that annoying resource bug!
I've re worked huge sections of the AI, to make things more stable, and I
believe it will fix many little issues people have reported. For normal and
hard difficulties, I have added in random disasters. Eventually I'll add some
benefits, but I'm starting with what I've got coded. For any sighted players,
a whole new GUI is in the works, along with artwork for what is going on. The
graphics are not finished, but this update contains a pretty big step in that
The multiplayer server is a bit more stable now, as well as the client side of
the multiplayer code. Setting farms to closed, will keep farmers from
harvesting from them. I think you'll also find, that the AI is a little better
at evening out the work load. Instead of focusing all of their efforts toward
a certain type of crop, farmers will spread out appropriately.
I'm sure I've made other changes, but I can't remember. Have fun playing!
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