Yeah, it wasn't difficult to make the changes. In many places of the game there were already those kinds of intelligent grammar decisions, but I had missed a few. It seems to be working well now, so the messages will look a little nicer when I post the next update.
> It depends on how the program sets > their variable statement. Like, if the number is 0, then say > "There are no" If the number is one, then say person" If > greater than one, then you can say people. So there is > something related to programming here. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
