In deed. That is a good point. This would be an excellent way to test
the 3d functions etc in the engine since those have only been tested
in house with level 1 of MOTA 3D. So this would be a way of not only
introducing something of the horror genre to the VI audio games
community, but introduce them to FPS game play. I could use it to take
notes on what needs updated, fixed, etc.
On 9/28/11, Charles Rivard <wee1s...@fidnet.com> wrote:
> Making this game a 3D game would not only give us something new, but also
> give us a new environment, so that's the way I'd vote. Go for the 3D. It
> might also give feedback as what's going to maybe have to be worked on in
> the 3D version of MOTA. Thanks.
> "Security is not the absence of danger. It is the presence of the Lord."
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