Hey Yohandy and all.

This is great, just what I need.  One thing though, where on the menu is 
practice mode?

Thanks much.

Tom
On Dec 5, 2011, at 11:43 AM, Yohandy wrote:

> auto block: pause game, go down once X, right X to turn it on
> full meter: down twice, X, right X
> 
> ----- Original Message ----- From: "Tom Randall" <kf6...@comcast.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, December 05, 2011 12:13 PM
> Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge 300theeasyway.
> 
> 
>> Hi again.
>> 
>> I too am interested in whatever tips you can give on the settings you 
>> mention and on the MK menus in general.  Unfortunately because of the way 
>> that the menus are shown, in particular the color contrast my wife cannot 
>> read them well at all so my knowledge of the MK menus is real real limited.  
>> Fortunately this seems to be limited to the MK menus as she can read most 
>> other menus for the PS3 just fine.
>> 
>> Game on.
>> 
>> Tom
>> 
>> On Dec 5, 2011, at 7:19 AM, Yohandy wrote:
>> 
>>> Hey Tom,
>>> I totally agree. in fact, don't just beat the AI, but beat the thing on the 
>>> hardest setting possible in the game, and do it consistently. Also a very 
>>> important thing is, learn everything about your particular character of 
>>> choice. For example my character is scorpion, and I'm always looking to 
>>> learn new things for him. Learn their main strengths and weaknesses. their 
>>> ranges. what's safe on block and what isn't, what are their combos. what 
>>> can you string together and what moves will do the most massive amount of 
>>> damage? Practice mode is real useful for this type of thing. there's a 
>>> setting that'll force the CPU opponent to autoblock, and another setting 
>>> that'll give you unlimited meter. 2 extremely useful options that should be 
>>> used to train and get better at the game. if the AI can block it, so can 
>>> anyone else. and best thing of all you can do is, go online. a lot. against 
>>> totally random people. after a few beatings, you'll start noticing 
>>> improvements. hahaha
>>> 
>>> 
>>> 
>>> 
>>> 
>>> 
>>> ----- Original Message ----- From: "Tom Randall" <kf6...@comcast.net>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Monday, December 05, 2011 8:40 AM
>>> Subject: Re: [Audyssey] Mortal Kombat: beating tower challenge 
>>> 300theeasyway.
>>> 
>>> 
>>>> Hey Yohandy.
>>>> 
>>>> Oh I understand it is hard to explain.  Pretty much what I tell people 
>>>> looking to get into mainstream games is of course get good at fighting the 
>>>> AI first before you worry too much about going online and going up against 
>>>> people or you may get discouraged and give up.  I am frankly still at that 
>>>> stage myself but that is largely because I only have a limited amount of 
>>>> hours I am willing/able to put into learning these things and as you 
>>>> rightly point out this is very important.  This is why I refer to myself 
>>>> as more or less a casual mainstream gamer.  I really enjoy it, in fact I 
>>>> enjoy my mainstream games as much as or more than most of my accessible 
>>>> ones,  but do not pretend to be very good at it most of the time.  Yeah I 
>>>> can just imagine how that match went for you lol.  As you can no doubt 
>>>> tell from when this message is being sent I am up at a barbaric hour 
>>>> getting ready to leave for work but once my schedule lets up after this 
>>>> next couple weeks I will hopefully really be able to sit down and devote 
>>>> more time to my newer titles Rock Band and MK 9.
>>>> 
>>>> Game on.
>>>> 
>>>> Tom
>>>> On Dec 4, 2011, at 5:40 PM, Yohandy wrote:
>>>> 
>>>>> Tom,
>>>>> That's actually rather hard to explain. Remember, you're fighting a human 
>>>>> being, not a machine. And us humans aren't too predictable a lot of the 
>>>>> time, especially if the person's a really good player. Lots of times it 
>>>>> comes down to gut instinct and reaction time. It's not like fighting CPU 
>>>>> where you're like ok they're weak to this attack, so I'll exploit it. 
>>>>> many times experience plays a huge roll as well, and how many hours an 
>>>>> individual is willing to sink into the game. A good example is when I 
>>>>> fought some guy online with like 2500 wins, 200 losses. on ranked! guess 
>>>>> how that match ended for me? and no I'm not exaggerating either. I had a 
>>>>> sighted person here check that out. hahahaha
>>>>> 
>>>>> 
>>>> 
>>>> 
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