The current problem as I see it is, you can play a character up to lev10, start
over, and do a second character up to lev10- and both will end up exact copies
of each other.
What if when we create a character, we get to choose what jobs/specialty we
have:
here's a few thoughts for example:
combat medic: heals more with each heal and has a longer range when healing.
civilian: more damage when using an axe.
Police: more damage when using a pistol.
gangster: more damage using shotgun.
hunter: more damage with hunting rifle- or hunching rifle lol.
army: more damage with mp5
marine: more damage with assault rifle
swat: more damage with auto shotgun
sniper: well this is obvious.
woodsman: more damage with chainsaw
machinegunner: more damage with m60
heavy weapon specialist: more damage with minigun- also runs a bit faster using
minigun.
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