No vids this time, just some facts that some people may not have about the
gameplay system. The three biggest things to point out are probably, the just
guard, brave edge, and critical edge. Just guard is basically a perry maneuver.
When you tap the guard button and let it go, you'll have a few frames during
which if an opponent hits you with an attack, you will automatically perry
their attack and will be able to punish them while they're recoverying. Brave
edge is basically a powered up version of a normal move. If you compare the SF
games with this, the SF games have special and ex-specials. In SC, you don't
really have special moves... instead you have a series of normal attacks that
can be increased in power and have certain properties. A critical edge is the
SC equivalent to a super move. The command for the critical edge is the same
for everyone, but unlike 2d games you can't just throw them out and hope they
connect... you have to combo into them. Because if you perform one and miss,
you're in big, big trouble. Aside from these three things, the rest of the
gameplay is more or less the same, just without the critical finisher, and the
speed is faster. Hope this little snippet was somewhat informative!
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