Indeed this is good information.  I am assuming that this stuff applies only to 
SC4 and perhaps SC5?  

Game on.

Tom

On Dec 12, 2011, at 9:41 PM, Clement Chou wrote:

> No vids this time, just some facts that some people may not have about the 
> gameplay system. The three biggest things to point out are probably, the just 
> guard, brave edge, and critical edge. Just guard is basically a perry 
> maneuver. When you tap the guard button and let it go, you'll have a few 
> frames during which if an opponent hits you with an attack, you will 
> automatically perry their attack and will be able to punish them while 
> they're recoverying. Brave edge is basically a powered up version of a normal 
> move. If you compare the SF games with this, the SF games have special and 
> ex-specials. In SC, you don't really have special moves... instead you have a 
> series of normal attacks that can be increased in power and have certain 
> properties. A critical edge is the SC equivalent to a super move. The command 
> for the critical edge is the same for everyone, but unlike 2d games you can't 
> just throw them out and hope they connect... you have to combo into them. 
> Because if you perform one and miss, you're in big, big trouble. Aside from 
> these three things, the rest of the gameplay is more or less the same, just 
> without the critical finisher, and the speed is faster. Hope this little 
> snippet was somewhat informative!
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