I certainly think that there should be an area of the map that is awesome, say an awesome loot spawn point, which is easily overrun with zombies. That's sort of what we have with the east side. I don't think, though that the SZ should be a player responsibility. The reason for this isn't about group cooperation versus solo play. it's that the safe zone is where we have to exit. Assume for a minute that Swamp doesn't have a consistent ten people on all the time. When you assume that, you might find that you come onto the server only to discover a Safe Zone literally crammed with zombies. You insta-die, come back with a pistol and even less chance to kill zombies. Yeah, you could take a few axe swings and immediately reconnect, but you may not have the chance, and it'd still suck either way to have died that first time.
I rather think, again, that there should be a special place on the map to get loot, whether it's where loot spawns very often or, even better, you can buy it there cheaper than at the SZ, but that zombies love the place and there's no guard. That way, people would either work together or draw the zombies away. Signed: Dakotah Rickard On 12/14/11, Christopher Bartlett <[email protected]> wrote: > I'm not necessarily talking about forcing people to work in groups. I've > tried to lead a couple of newbies through the game, and it's a royal pain in > the arse at the moment. But I am talking about everyone working for some > common goals, whether as lone wolves or in groups. > > Chris Bartlett > > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Johnny Tai > Sent: Wednesday, December 14, 2011 1:32 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Swamp: brainstorming ideas for expansion and > playerlimiting. > > I don't agree with the part to force people into working together- it's nice > > that the option's there, but a game has to be playable with or without a > group. What if one day, say a person logs on, and no one is there to group? > What if a person just doesn't feel like grouping? > I my self tend to be the solo type- I like the freedom and not having to > worry about tracking multiple partners- or bother with radio spams. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
