Hi Quentin,

This sounds great. Besides making this available to C/C++ developers I
still think it is important we also make a .Net version as C# .NET and
VB .NET  are still viable languages for Windows.

I know we talked about this some and got side tracked, but do you want
to work with me to port this API to .NET? I'd be more than happy to
take the current source and see what I can do to create a .NET version
so that the .NET languages will work with this API as well.

As far as Linux goes I think the best thing to do for the time being
is merely write a  wrapper for Speech-Dispatcher. Speech-Dispatcher is
considered to be the common speech API on Linux now, and we might as
well put it to use. It supports Festival, ESpeak, Cepstral, Eloquence,
and the Ivona voices. While support isn't perfect for all of these TTS
engines it will make our job easier by wrapping an API that already
exists. If we want braille all we need to do is build a wrapper for
Brltty and we have speech and braille on Linux. While I haven't done
much programming with either I don't think it is all that complex.

On 12/29/11, QuentinC <[email protected]> wrote:
> Hello all,
> Now my ScreenReaderAPI.dll works with 5 screen readers on windows. I
> have  a couple questions for you to organize future developments of the
> library.
> This library is currently used on 3 games: playroom, greenies and latest
> SoundRTS, but has the potential to be used on many other games and more
> general applications. It is indeed quite game related, and you really
> are the final users who profit or not of this library being available
> for developpers.
>
> 1. If you are on windows and aren't using one of the screen readers now
> supported, which screen reader are you using and/or which screen reader
> would you like to be supported ?
> Don't answer to this question if you are not on windows or if you are
> using one of the screen readers belo (which are already supported) :
> Jaws for windows
> Non visual desktop access (NVDA)
> Window eye
> System access / System access to go
> Dolphin Supernova / HAL
> Warning: responding something to this question doesn't mean that a
> support for your screen reader will be made or is even technically
> possible. This is just a hint for me to see where to go next.
>
> 2. I would like to extend my API to mac and/or linux, but I personnally
> have no experience on these platforms. If you are mac and/or linux
> developper and wish to help me, please contact.
>
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