Philip, I understand the bind you're in.  How about providing a sale price
on the $99 license for contest participants, with a proviso that failure to
submit a game by the deadline means you get to charge them the full price?
That maintains your security, and makes the barrier for entry lower for
people who want access to the features.

Question: I think I saw somewhere either here or on audiogames.net something
stating that the path finding feature is also locked from the free version?
Is this correct?

        Chris Bartlett



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