HI Dark, Definitely. I have to admit Entombed has drastically redefined my concept of a roguelike RPG game let alone improved my idea of what elements to add to my future games.
For instance, I've been thinking for years of doing a Star Trek RPG game, like the paper and pen games, only in software form with sound effects. One way to make a game like that interesting is to write multiple descriptions for combat scenes,and write character specific random events. Let's say the Enterprise is heavily damaged in a battle and the warp core is breached. If you are playing La Forge it will be your deuty to take the turbolift down to main engineering, fix the warp core leak, and save the ship. In another version of that fight maybe the photon torpedo bays are damaged, or the phasers go off line. In either case you'll have to take immediate action to fix it, and the solution for each might be different. If you play a different character like Dr. Crusher yyou'll play a variation on the same events. Instead of having to fix the warp core one of the engineers like Ensign Sonia Gomez might be knocked unconscious by the blast, and as CMO you'll have to go to engineering and provide emergency medical treatment. In another case you might be in sickbay when an anonymous crewman gets caried in by the med team and you have to go to work reviving him/her. There is litterally endless replay value in a game like that. Even if I only made the game in text the replay value alone would make it extremely entertaining. Entombed has shown me being able to play the same mission or adventure from a different character's point of view and with a lot of random elements its hard to wear the game out. Cheers! On 1/4/12, dark <[email protected]> wrote: > Hi Tom. > > while I'm not really a fan of adult games this is exactly what I meant. > > This is one of the things that entombed does well, all the weapons, the > groups of monsters you fight and the quests you get are randomized. > > i'm only sorry the game doesn't have random environmental affects and > descriptions to go with these, ----- though this has certainly been an idea > floated around on the entombed list and hopefully something jasan would > considder. > > Even a very basic hack and slash dungeon adventure can be made interesting > if the descriptions, loot and monsters are tweaked just a litle bit. > > Beware the grue! > > Dark. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
