Hi Quentin, If you found the solution for mac, could you help me on that ?
I don't know. From what I've been able to determine the only way to wrap Carbon on Mac is to write a library in Object C, Apple's proprietary programming language, and expose it to Java, Python, and through other languages via a wrapper. Since I am no expert at Apple's Object C language I can read the code and get the jist of what is going on, but its different enough from C++ that I wouldn't be able to write anything myself without studying the language in a little more depth. Do you have a link, or do you know what should I change in my code ? I'm still unable to test. Window eyes refuse to install in my windows XP VM... so I need your help Yes, I can help with that. I have the Window-Eyes SDK with the headers and libs you need to expose your library through the Window-Eyes app interface. There also is some source examples. I'll try and give you a link once I find it again. I've got the link saved on one of my computers. Cheers! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
