Hi Shaun, Not to be rude, but repeating myself is getting a bit tiring. I'm not going to use any retro sound effects, music, jingles, logos, etc. That's not what the game is about. That's even assuming I use this revised idea, because there are people who insist on having MOTA just as it is currently.
Plus using Mario sound effects, music, etc is copyrighted. I can not just record sounds, music, whatever from a classic video game like Super Mario Brothers and use it in a commercial game. That would put me right back where I started with Montezuma's Revenge. Cheers! On 2/9/12, shaun everiss <[email protected]> wrote: > hmmm I wander if you could mario music and sfx then. > Obviously steps and navigation and stuff would have to sound but > jumps, guns, etc music. > Though if you are aselling it maybe not. > If you are doing a retro game, as close as possible, not stopping > access for the blind to it, not that far, not beeps or anything. > Basically, I want to hear myself insert the cartredge, start the > system, hear logos, music, and retro sfx with in reason. > When I exit, I want to hear me shuttdown the console and put the cart > away, etc. > I've never played an old console, so if this is retro I want to > emulate as close as possible without going overboard the unit. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
