I understand that point Shaun, but I think it's a totally separate 
conversation.  If we lined up all of the audio games that exist and listed ways 
that they fall short of mainstream games, the language used or the processing 
power needed would never be the reason.  

> What I meant, is that it doesn't
> matter how good a game is if it doesn't run on your box.
> Right now they do but sooner or later they won't.
> At 05:46 p.m. 27/03/2012 -0400, you wrote:
> 
> > Shaun,
 

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