I just think that swamp's death in general should be handled slightly better: when you die you lose everything you've picked up, it seemed to me. Not sure how true that is... if someone could clarify then that would be great.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Michael Taboada Sent: 06 April 2012 23:44 To: Gamers Discussion list Subject: Re: [Audyssey] swamp missions and death Hi, Just because some mainstream games have this method doesn't mean all games for the mainstream community or otherwise have to have it... I mean after all there are a fare few games for the mainstream gaming community that allow you to put things in banks or whatever they might call them, runescape being a very notable example. I think any strategy you can imagine from letting you keep everything when you die to having lives to having banks to having check points to almost anything else can be found in the mainstream gaming community, so let's remain open here, I say. Just my thoughts. -Michael. -----Original Message----- From: Shane Davidson Sent: Friday, April 06, 2012 4:17 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] swamp missions and death People want to learn? Lives wouldn't be unfair, it's a mainstreaming gaming stratigy, and you don't here the millions of mainstreaming gamers complaining, do you? Thought not. If Jeremy implimented lives, it would add, in my opinion, another level of stratigy, to how you can keep those lives, or recover them quickly if you die. Yes, if you lose all your lives, you start over with the basics, and rep you had when you lost your last set of lives, no I don't like just cloaning standards, call it poetic license, lol, , but you are reverted to the ax and pistol just like you are now. Just my thoughts. Shane who really thinks the blind community needs to be exposed to more mainstreaming gaming. Just sayin'. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Christopher Bartlett Sent: Friday, April 06, 2012 5:14 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] swamp missions and death My thoughts, death on missions is no more harsh than anywhere else, especially considering what you stand to gain if you survive, as compared with the comparable time looting. I completely disagree with any change that waters down the already weakened consequences of dying, especially when you stand to gain for five minutes of survival rep and experience that would take hours of looting to gain. Big risk, big reward. Too risky, don't go on missions. And by the way, I say this who am trying to learn some new styles of play and thus am dying quite frequently, and have certainly lost 20,000 rep worth of equipment at various times. I'd favor a lives system, where once your lives are gone you start over from zero. Perhaps gaining a level gives you a new life. I know this won't be adopted as too many people would shriek about it being unfair, never mind that it's a gaming standard in the mainstream world. Christopher the bastard Bartlett who wants all of you to suffer hideously. *smile* --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. ----- No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2409/4918 - Release Date: 04/06/12 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
