Hi Damien,
Correct me if I'm wrong, but I recently heard that Nokia was dropping
support for Symbian OS in favor of Windows Mobile. If so I'm sorry to
say you won't be in any better shape.
The reason I say that is because Windows 8 is designed exclusively for
touchscreen devices. If Nokia is looking at dropping Symbian in favor of
Windows Mobile then it seems to me there is a good chance Nokia is
planning on following in Apple's footsteps with a touchscreen phone at
some point. Which wouldn't surprise me at all considering the current
market trends towards touchscreen enabled devices.
Anyway, the point I want to make is while a developer such as myself
could technically target Symbian devices using C++ or Python I'm not
that sure that Symbian is as popular as it once was. Many mainstream and
blind smart phone users are either using an iOS device like the iPhone
or running a Droid phone with DroidOS. As a audio game developer I'd
have to consider wich smart phones are the most financially viable for
an audio game and right now it looks like iOS has cornered the market
with Droid OS as a close second. With Nocia's deal with Microsoft for
Windows Mobile it looks like Symbian is not going to be a very big
market for audio game developers. That's the way I see it.
On 4/21/2012 9:53 AM, Damien Pendleton wrote:
Hi Thomas,
Well, if there are going to be games for the mobile market, I'd love
to see some for Nokia devices running Simbian. More and more games are
coming out for IOS devices and it'd be nice to see some for devices
that are more accessible.
Sure, Apple try and do the voiceover app, but when I tried an IPhone
it was pointless and useless since the interface was purely all touch
screen. How other blind people manage with it is beyond me and goes
straight over my head.
I tried it for two weeks before I got impatient with it so I went back
to the lovely button operated Nokia and Talks setup again.
I'd support Simbian myself, but looks like it's a trek down C++ lane,
which doesn't sound appealing.
Regards,
Damien.
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