Thanks for the Colossal cave link. I want to solve this game because it was the first one that I ever played and it is personal now. I just have to solve it, even though I am using a cheat sheet. I know that is illogical, since the game doesn't know or care, but it's just a mental itch that I have to scratch. It will feel so good when I solve the thing!
Paulette -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: Monday, April 23, 2012 5:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] Writing or making games I'm afraid I gave up with the hole colossal cave, as I said the illogical puzzles just became frustrating quite quickly. however, this site might be useful: http://www.rickadams.org/adventure/index.html It's pretty much got everything related to colossal cave. Also though make sure your guide is for the right version, since I think the game has been expanded, and certainly when it was converted into the tads if language the parza was improved from the 1977 original. hth. all the best, Dark. ----- Original Message ----- From: "Paulette Vickery" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Monday, April 23, 2012 7:49 PM Subject: Re: [Audyssey] Writing or making games > Thanks Phil for your explanation of game designing. I thought that I could > just purchase the kit and after a bit of learning and fiddling, program a > game. I don't think that I will be doing that any time soon. But the idea > is > something to think about. I might try it in the future. So, to sum up, I > can't just purchase the kit and build a game, right? > > Paulette > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of Thomas Ward > Sent: Monday, April 23, 2012 11:34 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] Writing or making games > > > Hi Paulette, > > Well, developing a game requires several different skills and goes through > several stages of development beyond just programming. Here is a basic > outline of the process. > > 1. You have an idea for a game. You start by writing a back story for the > game, flush out the principle characters, and essentially figure out what > your game will be about. > > 2. You put your ideas into an outline. You describe each level in detail, > what traps, characters, puzzles, the layout of your level, etc into notes > you'll be referring to when programming. > > 3. You program the game in a special language called a programming > language > such as C++, C# .NET, Python, Java, or use a special toolkit like BGT to > develop the game. > > 4. Once you have written the game in what we call source code you need to > compile it into an executable that the computer can execute or run. > This requires a tool called a compiler.What compiler you use largely > depends on operating system, programming language, etc. > > 5. Finally, once your game is ready you need to build a setup program to > redistribute and install your game. > > Of course, the above is just a bare bones outline of the steps involved. > A more realistic explanation would have you spend a year or two in > training. > Programming languages aren't especially easy for everyone to learn and use > and it is a process of starting out very simple with a game like Guess the > Number and slowly developing more complex apps and programs as your skills > grow. Plus you are going to need to purchase sounds, music, development > tools, etc which will take a financial investment from you to get the > basics > for your game to begin with. > Depending on what sort of game it is it also happens to be very helpful if > you have a good head for mathematics, physics, etc as that often is a big > part of programming any kind of realism into a game. > > Cheers! > > On 4/23/2012 10:40 AM, Paulette Vickery wrote: >> Hi all, >> >> Could someone please tell me what is involved in writing, making or >> composing, whatever you call it, a game? The idea of doing it sounds >> intriguing. >> >> Paulette >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to > [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 8.5.455 / Virus Database: 271.1.1/4341 - Release Date: 04/22/12 > 18:34:00 > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.455 / Virus Database: 271.1.1/4341 - Release Date: 04/22/12 18:34:00 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
