Oriol,

Sorry about that.  I think I got you confused with Shift, who is from
south america.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Tue, May 1, 2012 at 3:51 PM, Oriol Gómez <[email protected]> wrote:
> Hello,
> This is Oriol, the player  who's working on mush-z.
> I currently don't have any solutions for the mac, even though I use a
> mac myself, but if anyone has an idea it would be great if you could
> tell me because I could try and convert all the windows mush-z code to
> mac, and get a mac version out.
> And btw denis, I'm not from South America. :)
>
> On 5/1/12, Thomas Ward <[email protected]> wrote:
>>
>> Hi,
>>
>> Hmmmm....I wonder how well the default Mac OS telnet client works with
>> VoiceOver? I've found on Linux, at least, if I want barebones access to
>> a mud I can use Telnet for connecting up the the server and it works.
>> Although, Gnome Mud is a better client for Linux users. I'm just
>> wondering if Telnet might provide the same basic level of access for Mac
>> OS users as it does for Linux users.
>>
>> Cheers!
>>
>>
>> On 5/1/2012 12:53 PM, Dennis Towne wrote:
>>> Shannon,
>>>
>>> Unfortunately, I don't know of any mac mudding clients that work very
>>> well, and certainly not any with soundpacks or reader support.  For
>>> some reason, the mac community really just hasn't embraced muds.
>>>
>>> I primarily maintain the game server and try to keep it safe,
>>> friendly, and blind compatible; I have to rely on others for the
>>> soundpacks and client configurations.  Mush-Z for example is
>>> maintained by another player from south america.
>>>
>>> I'm sorry that I don't have a better answer for you.
>>>
>>> -dentin
>>>
>>> Alter Aeon MUD
>>> http://www.alteraeon.com
>>
>>
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