john, not having a way to pause isn't that unfare really. i mean, lots
of games don't have a pause. lol. i know it can be anoying sometimes.
when you say you were talking to somebody, do you mean outside the
game, or on the chat / radio system.
dallas


On 02/05/2012, john <jpcarnemo...@comcast.net> wrote:
> I've just spent around 20 minutes with the new swamp, and here
> are some preliminary thoughts.
>       I have to say that I liked the way that the old menu system
> worked, where you couldn't enter the menu if you were being
> chased, but could (and pause the game) otherwise. I was under the
> impression that the menu in standard game play would still pause,
> and suffered a miserable death as a consequence of having to talk
> to somebody. As far as I'm concerned, it's grossly unfair that we
> can't pause the game for any reason.
>       I haven't had much experience with the new weapons in
> multiplayer (affect of the previously mentioned death), but they
> seem to be nice in the solo maps. However, the more weapons we
> get the more crucial it becomes that we have an updated weapon
> guide to make sense of it all. I do, however, like the way the
> weapons are organized now.
>
> That's all for now,
> John.
>
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