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Speaking purely from a gamer point of view, I think that the point of a game
is, well, for fun, and thus, when real life suddenly demands your attention,
it should be reasonable to be able to pause that "fun" while you run like
mad to the washroom...just for example...without, as someone pointed out,
losing a week, or even month, worth of careful playing and saving up items.
Otherwise, without such option, many of us probably wouldn't play swamp at
all unless we know we are sure to have a few hours of uninterupted play-time
at least, which in my case/life style, is pretty much impossible.
Granted you can go to the safe zone and idle there, but if I'm on the other
side of town, I don't have the time to run to safe zone without missing say,
that important phone call from a client.
If pause is too abuseable, then at least give an instant recall to safe zone
option, say make it cost 200 rep or something, so when something urgent
comes up, we at least have that way out fast.
- [Audyssey] swamp 2.2 thoughts john
- Re: [Audyssey] swamp 2.2 thoughts Dallas O'Brien
- Re: [Audyssey] swamp 2.2 thoughts Mike Maslo
- Re: [Audyssey] swamp 2.2 thoughts Jeremy Kaldobsky
- Re: [Audyssey] swamp 2.2 thoughts Johnny Tai
- Re: [Audyssey] swamp 2.2 thoughts Jeremy Kaldobsky
- Re: [Audyssey] swamp 2.2 thoughts Pitermach
- Re: [Audyssey] swamp 2.2 thoughts shaun everiss
- Re: [Audyssey] swamp 2.2 though... Dakotah Rickard
- Re: [Audyssey] swamp 2.2 th... Johnny Tai
- Re: [Audyssey] swamp 2.... Jeremy Kaldobsky
- Re: [Audyssey] swamp 2.... Steady Goh
- Re: [Audyssey] swamp 2.... Ken
- Re: [Audyssey] swamp 2.... Harmony Neil
- Re: [Audyssey] swamp 2.... Harmony Neil
- Re: [Audyssey] swamp 2.... Ben
- Re: [Audyssey] swamp 2.... Christopher Bartlett
- Re: [Audyssey] swamp 2.... Scott Chesworth
- Re: [Audyssey] swamp 2.... Dennis Towne
- Re: [Audyssey] swamp 2.... Kai
