Larger so more planets etc to explore? Wonder if we'll be able to land on the planets and do things planet side? We really do need an elite type game that's for sure.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: 09 August 2012 14:25 To: Gamers Discussion list Subject: Re: [Audyssey] Mapping, item collecting and puzzles in games Hi Darren. Well I'd love to see castaways expanded too, it'd be great if you could go from just a small hand full of survivers to a complete civilzation where you could build cities, trade etc as you said. I don't know much about s5, only what niels once siad in a mail to me, which was that it'd be a larger game, more open ended with more gamebook like quests on each planet, but other than that I'm not sure. It's also going to be fully accessible, unliek empires and dungeons 2 (a shame he never got the financial support from the community to make that one accessible, sinse that sounded fantstic, a mix of gamebooks and resource management stratogy. Beware the Grue! Dark. ----- Original Message ----- From: "Darren Harris" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Thursday, August 09, 2012 2:17 PM Subject: Re: [Audyssey] Mapping, item collecting and puzzles in games > There's going to be a smugglers 5? What do you know about it? > > I liked smugglers for what it was but I got bored with it at the same time > because beyond the storyline there wasn't really anything else to do. No > form of manufacturing, real trading etc that sort of thing. > > Yes we are in need of some far bigger games, I'd love to see castaways for > example on a much larger scale. A far bigger map and with more to do as in > resource building more defending etc. > > -----Original Message----- > From: [email protected] [mailto:[email protected]] On > Behalf Of dark > Sent: 09 August 2012 13:45 > To: Gamers Discussion list > Subject: Re: [Audyssey] Mapping, item collecting and puzzles in games > > Hi Darren. > > I've actually never played elite, far too much text and too spacially > complex, but I'd love to, indeed I'd really appreciate a complex space > game > in audio. > > i can actually enjoy audio games like shades for their atmosphere,even if > the exploration isn't what I'd desire, indeed it was the atmosphere of > shades that impressed me first off and got me interested in audio games, > however I do agree larger, more complex games are needed, it's just a > shame > they're also harder to create. > > though by the same tocan we do have a lot of more extensive games now than > when I started in accessible games, thanks to people like Jason, Phil and > Aprone, I'd love for instance to see Aprone do a second, more complex > castaways as that is by far the best stratogy game I've ever played, and > absolutely the sort of single player, reactive interesting experience I'd > like to see more of. > > As to text, well one of the problems is that tthe if community, who you'd > expect to be the first people to work on text games, actually have an > avertion to anything rpg like or with mechanics, much less anything open > ended and strategical. > > I am hopefull though of what will be created for the portable device > markit, > sinse gamebooks and other text games are on the up at the moment. also, > it's > worth remembering that as far as specific space games go, smugglers 5 will > be coming out this year, and niels has promised more gamebook like, open > ended gameplay and to avoid the rather dragging middle section that made > s4 > so problematic. > > I'll also add that while Ce is great, I'm quite impressed with alter in > it's > exploration system and attention to single players and the general > experience, rather than jkust multiplaying. The only thing that alter > lacks > for me are other activities beside go and kill stuff, or at least > refignments such as hunting or randomly generated quests, but maybe Dentin > will add such things in the future. > > Beware the grue! > > Dark. > ----- Original Message ----- > From: "Darren Harris" <[email protected]> > To: "'Gamers Discussion list'" <[email protected]> > Sent: Thursday, August 09, 2012 1:08 PM > Subject: Re: [Audyssey] Mapping, item collecting and puzzles in games > > >> They're either out there and so obscure that not many people have found >> them, or in development but the project is so large as to take a lot of >> time >> or they don't exist yet. >> >> Yeah I loved elite and games like it. I've been well and truly spoiled by >> it >> I think. Which is why a lot of the time I'm not that content with the >> sorts >> of blind friendly games that there are out there. Am for ever looking >> around >> to see what's around game wise but to be honest I keep coming back to >> core >> exiles. >> >> -----Original Message----- >> From: [email protected] [mailto:[email protected]] On >> Behalf Of dark >> Sent: 09 August 2012 11:43 >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Mapping, item collecting and puzzles in games >> >> yep darren that would rock, though to be absolutely honest multiplayer >> just >> doesn't interest me in games that much. >> >> I will say the ce community are a great bunch of people and I do make the >> most out of trading, ndeed they're probably the nicest community I've >> seen >> in a multiplayer game, which is probably a direct result of Ce attracting >> players who aren't! interested in pvp. >> >> All that being said, really the only reason I play multiplayer games like >> Ce >> or muds like alter is for what I can get out of them single player, >> indeed > >> I >> suspect that if I had sufficient vision I'd be playing nothing but! main >> stream single player games like diablow or the star trek stratogy games, >> and >> wouldn't bother with multiplayer at all. >> >> it's actually a shame nobody has yet developed a large and complete >> enough >> text rpg system to offer open ended space exploration, ---- or come to >> that, >> a real space flight action adventure game with proper navigation and >> freedom >> of control similar to the old classic elite. >> >> Then again even in the fantasy setting, text rpgs are still pretty thin >> on >> the ground. >> >> Beware the Grue! >> >> Dark. >> >> >> --- >> Gamers mailing list __ [email protected] If you want to leave the list, >> send E-mail to [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
