Fair enough - didn't look into detail too much, but it seemed like a form of
action/RPG game, so who knows - not me...<smile>
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "dark" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, September 18, 2012 11:16 AM
Subject: Re: [Audyssey] What the sparcle?
Hmm Jacob, that doesn't sound like the game Michael mentioned in his
instructions, sinse it wasn't set in a woodland, but a dungeon complex,
and there's no mention of an orb slinger or magical amulets.
Beware the grue!
DArk.
----- Original Message -----
From: "Jacob Kruger" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, September 18, 2012 9:55 AM
Subject: Re: [Audyssey] What the sparcle?
I think that's the game sparkle (with a K), and here are 2 pages relating
to different versions for sighted folk - a trial download page, and an
online version:
http://www.bigfishgames.com/download-games/2753/sparkle/index.html
http://www.gamehouse.com/online-games/sparkle-online#details
From the description on the first page:
"No one travels without worries in Crowberry Woods anymore. Vast
blackness has blanketed the once beautiful forest. Use your orb slinger
to shatter the
orbs before their power is used to release the eternal night. Can you
bring the light back, from a Sparkle to full bloom? Explore three
different game
modes, multitude of greater magical amulets and powerups, and uncover the
deepest secrets. Crowberry Woods calls you!
list of 3 items
Collect powerful amulets.
Master the Orb Slinger!
Loads of intriguing levels!"
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "dark" <[email protected]>
To: <[email protected]>
Sent: Tuesday, September 18, 2012 10:27 AM
Subject: [Audyssey] What the sparcle?
Hello.
I'm not sure how many people have been following Greymatter productions
and reading Ryan's blog over at
http://www.greymatterproductions.com/blog/
I must admit I was checking regularly until about may, but then got out
of the habbit. Visiting the site again now however, I learn that Ryan is
working on another project in addition to the Boxing game and
developement sounds like it's chugging on very nicely. I am however a
little uncertain what exactly this game is.
ryan states in his blog that it's a side scrolling adaptation of a board
game called sparcle which I believe Michael Feyr was involved in
designing (ryan puts a link to the sparcle rules), I however haven't
heard of the board game exactly and am rather uncertain about what form
it takes. Mentions of goblins, ghosts, treasure and adventurers grabbed
my interest of course, particularly when Ryan mentioned that the
adaptation he's working on will be in the form of a side scroller, sinse
a fantasy themeed side scroller possibly with rpg mechanics sounds
distinctly interesting.
However, sinse I've not heard of the original game, and am unsure how
the rules work, I'm not exactly certain of the theme, complexity or
anything else. For instance will there be a stats system? player
classes? Weapons and armor to pick up and use? maybe magic or single use
items like a ring of floatation to survive a fall or a wand of cold to
freeze a fire pit?
while Ryan's blog sounds fascinating, I think for those who are not
familiar with the original game, ---- some more explanation of how
things work would be quite nice, if nothing else for anticipation value.
While he has provided the link to the original 83 page manual, I'm
slightly uncertain how much help that will be sinse I have never heard
of the game, have no idea what a sparcle board may look like, (if there
ever was! such a board), and also sinse the game is changing from
turnbased boardgame to realtime side scroller, ---- presumably with
single player or multiplayer options, some of the rules may be
different, or there may be additions made to the game.
So, while I freely understand the game is still in developement and
testing, It would be great if Ryan, or possibly Michael could say a
little more about it just to give us unenlightened, ---- or maybe non
sparcling! an idea :D.
Beware the Grue!
Dark.
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