scfrew that i want to be the best i want the game to be hard. I love being able to play my sited friends and kick thir asses they say how you do that i just i work at this. I love unlocking items and new players. I love games that i can play for a long time i am not about to go buy a game play it once and put it in a box. I am going get doa 5 than i will be looking for the next big rush. I also thought about that new psp thing and ouya will be mine as soon as it comes out
On 9/29/12, Shadow Dragon <[email protected]> wrote: > I'm a completionist if the rewards mean something, like unlocking characters > > in games or if you actually get something for your trophies, etc. But > unlocking things simply for bragging rights isn't my style. I also don't > mind a challenge as long as it's not annoying, but I never took the time nor > > had the patience to get good at fighting games so I just turn it down to > easy, play the content I want and toss it. > > -------------------------------------------------- > From: "Yohandy" <[email protected]> > Sent: Saturday, September 29, 2012 09:40 AM > To: "Gamers Discussion list" <[email protected]> > Subject: Re: [Audyssey] Dead or Alive first impressions > >> lol wow. some people just don't like a challenge. haha. I can't do that. >> I"m what people call a completionist. almost plat on MK, plat on MK VS DC >> >> and all street fighter games, plat in rock band etc. I just can't help >> myself. I don't see a game as complete and I sorta get impatient. haha >> >> >> >> ----- Original Message ----- >> From: "Shadow Dragon" <[email protected]> >> To: "Gamers Discussion list" <[email protected]> >> Sent: Saturday, September 29, 2012 10:40 AM >> Subject: Re: [Audyssey] Dead or Alive first impressions >> >> >>> Some do, some don't, just like the 2d ones, from my experience. Still >>> those are neat, one of the things that keeps me playing so I can check >>> out all the super moves for the characters. This one I'll probably just >>> play the story mode on easy and shelve it. >>> >>> -------------------------------------------------- >>> From: "Clement Chou" <[email protected]> >>> Sent: Saturday, September 29, 2012 06:51 AM >>> To: "Gamers Discussion list" <[email protected]> >>> Subject: Re: [Audyssey] Dead or Alive first impressions >>> >>>> Ironically, the game has a bug that defaults it to English voices >>>> without saving your voice settings. And as I said in my first post, the >>>> >>>> AI is a nightmare... just listen to that first sample. And that was on >>>> the normal setting. As for the super moves... well, 3d fighters don't >>>> have super moves... the only exception I can think of is Soul Calibur 5. >>>> >>>> But this is definitely worth getting. >>>> ----- Original Message ----- >>>> From: "Shadow Dragon" <[email protected]> >>>> To: "Gamers Discussion list" <[email protected]> >>>> Sent: Friday, September 28, 2012 10:06 PM >>>> Subject: Re: [Audyssey] Dead or Alive first impressions >>>> >>>> >>>>> Two questions. >>>>> >>>>> Do you know how to switch the voices to english? Is it as easy as >>>>> street fighter x tekken? >>>>> >>>>> And second, is there a difficulty on the AI? >>>>> >>>>> This does sound fun, especially the destructible environments. Shame >>>>> there aren't any giant flashy super moves dependant on a gauge or >>>>> anything like that, but I did like Dead or Alive 4 when I had it for >>>>> the XBox360 and this sounds like a vast improvement. I'm willing to at >>>>> >>>>> least try playing anything with a fully accessible story mode. >>>>> >>>>> -------------------------------------------------- >>>>> From: "Clement Chou" <[email protected]> >>>>> Sent: Friday, September 28, 2012 10:16 PM >>>>> To: "Gamers Discussion list" <[email protected]>; >>>>> <[email protected]> >>>>> Subject: [Audyssey] Dead or Alive first impressions >>>>> >>>>>> Hi all. Pasted from the audio games forum. This game is available for >>>>>> >>>>>> the ps3... and is a mainstream fighting game. >>>>>> >>>>>> Well, the game's out. First impressions so far? >>>>>> The game is fantastic. The music is good, perhaps not as good as older >>>>>> >>>>>> games, but >>>>>> good nonetheless. Sounds are great as well, and the voices in Japanese >>>>>> >>>>>> are good, >>>>>> as usual superior to the ones in English which is this time at least >>>>>> passable. The >>>>>> punches and kicks sound like something straight out of a kung fu >>>>>> movie, which is >>>>>> great. >>>>>> The biggest factor of course? The gameplay. Combos are easy to >>>>>> perform, and the timing >>>>>> is the most lenient I have ever seen in a fighting game. As long as >>>>>> you press the >>>>>> sequence reasonable close together, the combo will come out. There are >>>>>> >>>>>> no fireball >>>>>> type special moves, but there are special throws and moves for >>>>>> caracters, but they >>>>>> amount to much easier commands, usually single directions with button >>>>>> >>>>>> presses or >>>>>> double directions. No quarter circles, dragon punch motions or any >>>>>> other 2d style >>>>>> commands. There is a countering system, which is useful for getting >>>>>> out of combos. >>>>>> However, as blind people, this requires some guesswork. Counters are >>>>>> done by pressing >>>>>> certain directions and the block button. Up and back plus block for >>>>>> high attacks, >>>>>> back puls guard for mid punches, forward plus block for mid kicks, and >>>>>> >>>>>> down-back >>>>>> plus block for the low attacks. But the thing is... there are very few >>>>>> >>>>>> ways to tell >>>>>> what the attacks are. However, countering can be done more effectively >>>>>> >>>>>> against an >>>>>> opponent. The best way to do is to learn by memorization what moves >>>>>> hit hig mid and >>>>>> low. You cna counter out of a block, so you can block an opponent's >>>>>> oncoming string >>>>>> them counter an attack. But the fact that the countering system is >>>>>> hard is not a >>>>>> downer. If you strategize right, counters aren't even necessary. >>>>>> The stages are all awesome, and are very important to the gameplay. >>>>>> There are areas >>>>>> called danger zones, which are interactive parts of the environment. >>>>>> For example, >>>>>> in the scramble zone... there is a ledge you can knock your opponent >>>>>> off of. I explained >>>>>> the cliffhanger earlier in the topic, so if you don't know what that >>>>>> is look back >>>>>> please. In any case, if it's successful, your opponent will fall off a >>>>>> >>>>>> ledge and >>>>>> will be ploughed into by an out of control car. However, cliffhangers >>>>>> >>>>>> only appear >>>>>> in two stages. Another example, if you knock your opponent into a >>>>>> certain area in >>>>>> the war zone stage, your opponent will be hit by an rpg grenade. All >>>>>> of these things >>>>>> cause damage, some more than others. But stage interaction isn't >>>>>> limitted to just >>>>>> these environmental hazards. you can knock your opponents off cliffs, >>>>>> >>>>>> over tables, >>>>>> into columns and pillars and generators. It's amazing stuff! And >>>>>> everything breaks, >>>>>> blows up, or does both. lol >>>>>> The story mode, as I've said, is an MK style affair with cutseens and >>>>>> >>>>>> fights. I'm >>>>>> going to stop there because I haven't played the game that much yet, >>>>>> so those are >>>>>> all the impressions I got. Here are two samples. One of gameplay just >>>>>> >>>>>> vs the cpu, >>>>>> and another one of the first ten minutes or so of story mode. I will >>>>>> tell you... >>>>>> the AI in this game is not nice! For those who don't play online, if >>>>>> you're looking >>>>>> for a challenging game to beat.. this is it. Enjoy. >>>>>> https://dl.dropbox.com/u/3394499/dead%2 . yabusa.MP3 >>>>>> https://dl.dropbox.com/u/3394499/dead%2 . inutes.MP3 >>>>>> --- >>>>>> Gamers mailing list __ [email protected] >>>>>> If you want to leave the list, send E-mail to >>>>>> [email protected]. >>>>>> You can make changes or update your subscription via the web, at >>>>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>>> All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[email protected]. >>>>>> If you have any questions or concerns regarding the management of the >>>>>> >>>>>> list, >>>>>> please send E-mail to [email protected]. >>>>>> >>>>> >>>>> --- >>>>> Gamers mailing list __ [email protected] >>>>> If you want to leave the list, send E-mail to >>>>> [email protected]. >>>>> You can make changes or update your subscription via the web, at >>>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>> All messages are archived and can be searched and read at >>>>> http://www.mail-archive.com/[email protected]. >>>>> If you have any questions or concerns regarding the management of the >>>>> list, >>>>> please send E-mail to [email protected]. >>>> >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [email protected]. >>>> >>> >>> --- >>> Gamers mailing list __ [email protected] >>> If you want to leave the list, send E-mail to >>> [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [email protected]. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
