Hi Charles, Interesting. I play Shades of Doom, but I think the fact they are different colors has more meaning to me than their texture. When it says "blue wafer" I automatically imagine a blue disc. If it says "green wafer" I see a green disc in my head. This is where having been sighted before adds a bit to the game play because I know exactly what something like that looks like from a visual perspective. :D
After all back in the 90's when you picked up a pack of 3.5 inch floppies you could get them all in straight black or you could get a pack of multicolored discs such as blue, red, green, yellow, and white. Its that pack of multicolor floppy discs I think of when I find one in Shades of Doom as it sounds exactly like what David Greenwood is describing. Cheers! On 12/15/12, Charles Rivard <[email protected]> wrote: > Do you play Shades of Doom? To me, the fact that the wafers are of > different colors means nothing other than the fact that you might have to > use a green one, followed by a blue one, and so forth. If the wafers were, > > let's say, rough, smooth, thick, and thin, there would be more of a meaning > > to me as far as getting an image of the chips. > > --- > Be positive! When it comes to being defeated, if you think you're finished, > > you! are! finished! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
