Hi Charles,

Interesting. I play Shades of Doom, but I think the fact they are
different colors has more meaning to me than their texture. When it
says "blue wafer" I automatically imagine a blue disc. If it says
"green wafer" I see a green disc in my head. This is where having been
sighted before adds a bit to the game play because I know exactly what
something like that looks like from a visual perspective. :D

After all back in the 90's when you picked up a pack of 3.5 inch
floppies you could get them all in straight black or you could get a
pack of multicolored discs such as blue, red, green, yellow, and
white. Its that pack of multicolor floppy discs I think of when I find
one in Shades of Doom as it sounds exactly like what David Greenwood
is describing.

Cheers!

On 12/15/12, Charles Rivard <[email protected]> wrote:
> Do you play Shades of Doom?  To me, the fact that the wafers are of
> different colors means nothing other than the fact that you might have to
> use a green one, followed by a blue one, and so forth.  If the wafers were,
>
> let's say, rough, smooth, thick, and thin, there would be more of a meaning
>
> to me as far as getting an image of the chips.
>
> ---
> Be positive!  When it comes to being defeated, if you think you're finished,
>
> you! are! finished!

---
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